September 1, 2017 — Comments are off for this post.

Sticky UX

Word: Sticky UX

Definition: Experiences that engage users and keep them interested, resulting in increased user return rate and user rememberability.

Thought: The internet is a different animal from a brick and mortar store or a physical experience because the physicality is, in and of itself, predisposed to stickiness. Still confused? Stick with me! (See what I did there!) When you're at the pharmacy, you are likely to walk out with a purchase, full stop. However, the stakes are much lower in the digital world. If Amazon does not have what you're looking for, you're most likely not going to buy a comparable but not favorable item just because you're already on the site. A designer's job is to make the experience more "sticky" which in turn, makes the user, stay! Or at the very least, remember to come back.

August 31, 2017 — Comments are off for this post.

Slippy UX

Definition: When a product is designed for "glance-ability", delivering a service or helping to solve a problem by purposefully staying in the background or discreetly out of the way.

Reference: Coined by Jake Zukowski, Assistant Creative Director at Frog Design, the term was used to describe the design of a digital automobile screen. The opposite of "sticky ux", slippy ux is intended to be invisible-enough and non-distracting. As a result, the design does not attract unwanted or unsafe attention.

Thoughts/Questions: As UX designers we are taught to make designs sticky and desirable -- how does slippy UX change the way we approach contextual interfaces? Will this change our over-arching thought process and innate goals?