September 7, 2017Comments are off for this post.

Mobile First

Word: Mobile-First

Definition: The practice of designing for the smallest screen first and then expanding the design out to larger form factors second.

Reference: The term is most often associated with mobile designer Luke Wroblewski (He even wrote a book on the topic.) The now widely accepted practices not only helps the designer understand the constraints of her content on a smaller form factor but it also helps "trim the fat" in order to focus on the most important elements. Think about it... do you really want 10 navigation items down your entire phone screen or can you live with 5 or 6 instead? It's great to think about these constraints as early in the process as possible. As a bonus, the more "fat-trimming" you do for the mobile experience, the more precise and lean your web experiences will be!

Questions: How will wearables affect mobile-first design thinking? Will there ever be a day when we design "wearable-first"?'

August 25, 2017Comments are off for this post.

Touch Target

Word: Touch target

Definition: The UI element or object on a touch screen that a user is expected to interact with for the purpose of completing a task.

Thoughts: Target areas should not be taken lightly because usability should always be top of mind. Nothing is more frustrating for a user than a button she has to tap over and over again because it isn't responding to her touch.

Target areas should be large enough for a finger to tap it in one try. If you're unsure (and even if you're sure for that matter) here's some free advice... do some usability testing!

For an example of what not to do, let's take a look at the new iOS Podcasts app update. I don't know about you, but the play button is the most important element I need to access here. So I'd love to know what Apple designers were thinking when they put this TEENY TINY touch target in the bottom corner. I don't like to play hide and seek with my apps thank you very much.

This touch target is directly above the app navigation (across the bottom) as well. I can't tell you how many times I tapped the "unplayed" item instead of the play button. See the irony here? I wouldn't have any unplayed podcasts if I was actually able to tap the play button with ease! Sheesh! End rant.