UX Designer/Product Designer on a team of 3: I interviewed students and university administrators, conducted a heuristic evaluation, created user personas and user journeys and then wireframed, tested, and skinned the final product. My most significant leadership roles were in the interview and testing processes. I was also responsible for the final visual design.
Duration: 2.5 weeks
Touch had to be implemented on a diverse range of college campuses, all with very different meal plan systems. Along with a variety of payment considerations, the system sign-up process and the payment process must happen within the same application interface. My team set out to find a solution that would feel customized but work across a variety of platforms in a wide range of contexts.
A modular application design in which colleges can pick and choose the screens that work best with their dining experiences and policies. The highly customizable solution easily flows from campus to campus and allows students the flexibility of signing up for the program in various locations across and allows students to use varying payment methods at all types of eateries.